Defense
| Unit |
Defense |
| Soldiers |
1 |
| Riflemen |
3 |
| Lasermen |
4 |
| AAVs |
8 |
| Starfighters |
3 |
| Bonus |
|
| Sector
Leader |
  |
| Shields |
+variable
% |
| Military
Science |
+variable
% |
| 0
Power |
-20% |
| Mountainous Planet | +1% | | Ocean Planet | +15% | | Volcanic Planet | -5% |
Bonuses are added then applied to units total
Attack
| Unit |
Offence |
| Infantrymen |
4 |
| Dragoons |
5 |
| AAVs |
8 |
| Starfighters |
12 |
| Bonus |
|
| Military
Science |
+variable
% |
| 0
Power |
-20% |
| Per General after 1st |
+3% |
| Cratered Planet | -5% | | Desert Planet | +15% | | Ocean Planet | +5% |
Bonuses are added then applied to units total
Units
| Unit |
Offense |
Defense |
Housing |
| Soldiers |
0 |
1 |
1 |
| Scientists |
0 |
0 |
1 |
| Infantrymen |
4 |
0 |
1 |
| Dragoons |
5 |
0 |
1 |
| Riflemen |
0 |
3 |
1 |
| Lasermen |
0 |
4 |
1 |
| AAVs |
8 |
8 |
2 |
| Starfighters |
12 |
3 |
2 |
|
Buildings
| Building
Type |
Function |
| Civilian Residences |
Provides
housing for 75 civilians or military |
| Military Barracks |
Provides
housing for 120 military |
| Solar Power Plants |
Produces 125 power per hour and stores 500 power |
| Fusion Power Plants |
Produces 200 power per hour and stores 1000 power |
| Military Training Sites |
Reduces the
cost of training military max 10% |
| Special Op Centers |
Produces a
new probe every hour |
| Planetary Mines |
Produces 150 money per hour |
| Lunar Mines |
Produces 175 money per hour |
Missiles
| Missile |
Money |
Power |
Hours |
Land Destroyed |
Population Killed |
Military Destroyed |
Research |
| Revenger | 200000 | 40000 | 10 | 10% up to 100 | 0% | 0% | 0% | | BioBomb | 350000 | 60000 | 16 | 0% up to 0 | 25% | 0% | 25% | | FreeFall | 600000 | 80000 | 24 | 20% up to 200 | 5% | 0% | 50% | | Stealth | 1000000 | 150000 | 36 | 0% up to 0 | 0% | 5% | 75% | | Blitzkrieg | 1500000 | 200000 | 48 | 10% up to 100 | 25% | 7% | 100% |
Research
| Technology |
Benefit |
Points
Rqd |
| Lasermen |
Build Lasermen military unit |
60000 |
| Dragoons |
Build Dragoons military unit |
55000 |
| Starfighters |
Build Starfighters military unit |
300000 |
| Lunar Mines |
Better income |
150000 |
| Fusion Power Plants |
Better power production and Storage |
75000 |
| Wormhole Scouting |
Informs you
of the army return times before an attack |
20000 |
| Shields |
Allows use
of Military, Missile, and Probe Shields |
20000 |
| Scanner |
Allows use
of target Scanner |
75000 |
| Advanced Missiles |
Allows use
of Advanced Missiles |
275000 |
| Super Computer |
Allows use
of the Attack Calculator |
35000 |
Attack Gains / Casualties Details - Base is an Assault
| |
Land |
Population |
Money |
Power |
Att. Casualties |
Def. Casualties |
| Assault |
100% |
100 % |
100 % |
100% |
100% |
100% |
| Raid |
n/a |
25 % |
25 % |
25% |
75% |
50% |
| Plunder |
25% |
120 % |
150 % |
130% |
75% |
75% |
| Massacre |
150% |
150 % |
125 % |
125% |
100% |
150% |
| Raid size Min/Max 80% / 300 % |
Massacre Force Ratio Needed 3 : 1 |
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